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The table below displays all our resources. For best results, select a theme, hallmark or attribute (e.g. academic integrity) and a resource type (e.g. spotlight guide). This will automatically update the list of resources you see below.

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Spotlight guides - Introductory

Spotlight Guides are concise, research-based 2-page guides focusing on a particular aspect of innovative curriculum practice. Typically, they include short definitions, a range of practical tips under their ‘Putting it into Practice’ sections and strategies to meet anticipated challenges. Some take the form of infographics, usually accompanying a textual guide.

DigiGuides - Introductory+

DigiGuides help you choose and apply appropriate digital tools and pedagogies to innovate in your curriculum. They typically provide detailed guidance on how to use a specific technology to enhance your digital education designs. They take a range of forms including video and text, often with practical illustrations.

DIY guides - Introductory+

DIY guides are longer than Spotlight Guides and support academic staff to make changes to their learning, teaching, assessment or curriculum design activities. They detail a range of specific practical ideas and can be in text or video formats.

On Demand - Going deeper

These asynchronous Canvas courses will allow you to explore a subject in more depth, growing your critical understanding of pedagogical topics and helping prepare you to apply the approaches you learn about to your own learning and teaching context. On Demand complements the range of CIE workshops, guides and resources that are on offer.

Case studies - Examples

These include a range of case studies shared by colleagues from across the University and beyond about their curriculum-based learning and teaching innovations. Some share tiny changes, while others are more detailed. They take a range of forms including audio/podcast conversations, video and text. They can inspire you and provide practical tips on implementing new practice.

Toolkits - Putting it into practice

Toolkits are designed to give you all the tools you need to implement an innovation. Toolkits gather together practical tools such as audit and reflective tools, adaptable templates for class activities and assessment designs, ‘plug and play’ resources you can share with your students to enable them to engage with your innovation, lesson plans and teaching guides, etc. They will also suggest a small number of quick wins to get you started on larger curriculum changes.

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Themes

Assessment and feedback
Group work & collaboration
Employability
Academic integrity
Education for sustainable development
Digital tools and technologies for education
Accessibility and inclusive education
Blended and hybrid active learning
Curriculum design
Creating and using multimedia resources
Peer assessment and learning

Hallmarks

Research-connected teaching
Active learning
Authentic assessment

Graduate attributes

Confidence
Digital fluency
Global citizenship

Type

Spotlight guide
DigiGuide
DIY guide
On demand
Case study
Toolkit
Type Title Summary Keywords
Spotlight guide Enquiry Based Learning Enquiry in its simplest form is about questioning, seeking new information and looking for answers. Enquiry-based learning (EBL) harnesses the power of enquiry. A well designed EBL approach is centred on the enquirers (students) at the heart of the activity. EBL champions curiosity and encourages students to not only ask questions, but to ask robust, considered and well researched questions and share their findings with peers. Spotlight Guide Curriculum design Research-connected teaching Active learning Authentic assessment Confidence curriculum design enquiry research-connected active
Spotlight guide Learning Outcomes with Blooms Verb Guide Writing learning outcomes is the first step in creating your teaching. Whether for a single session, a module you’re leading, or a complete programme, learning outcomes form the foundation of what you want to teach and how your students learn. Bloom’s taxonomy (1956) of different objectives and skills includes six levels of learning that can help you structure effective learning outcomes, teaching activities and assessments (“Bloom’s Taxonomy | Center for Teaching | Vanderbilt University,” n.d.). Spotlight Guide Curriculum design Research-connected teaching Active learning Authentic assessment learning outcomes Bloom's taxonomy curriculum design
Spotlight guide Cultural Integration of Home and Overseas Students Overseas students play a vital role in the success of the University and meeting their multiculturally diverse needs is essential for that to happen. This should be pursued, not in isolation, but in the context of their cultural integration with students from the UK. Spotlight Guide Accessibility and inclusive education Active learning Confidence Global citizenship culture awareness international students integration local community
Spotlight guide Authentic Assessment Assessment is considered authentic when it requires students to apply newly acquired knowledge and skills to realistic scenarios. Assessment tasks can then reflect those expected from graduate-level professionals. Wiggins (1990) defines assessment as authentic if it is realistic, requires judgement, simulates real life contexts and assesses students’ judgement in negotiating a complex task, whilst allowing appropriate opportunities to practice and receive feedback on performance. Spotlight guide Assessment and feedback Curriculum design Active learning Authentic assessment Confidence authentic assessment skills employability
Spotlight guide Capstone Projects Capstone research and enquiry projects afford opportunities for students to learn through active enquiry and research, at every curriculum level (Fung, 2017). Such projects are often undertaken as a culminating academic and intellectual experience for students (GSP, 2016) towards the end of their studies. They are designed so that students can demonstrate their breadth of learning across a programme by applying knowledge to a project, topic, piece of research or ‘real world’ issue (Centre for Innovation in Education, 2019). Spotlight Guide Assessment and feedback Curriculum design Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Global citizenship capstone final-year project research synoptic dissertation
Spotlight guide Multi-cultural Group Work Group work (GW) can enhance student experience and engagement. Individuals negotiate their learning and scaffold knowledge through group activities and discussion. Working in diverse groups increases students’ cross-cultural awareness and helps foster a sense of belonging, assisting their social integration. It is not always easy to design and implement successful multicultural group work. Learners may say they prefer to work in homogenous groups - achieving higher grades due to easier communication, having shared cultural experiences, and avoiding linguistic difficulties. Spotlight Guide Group work & collaboration Accessibility and inclusive education Active learning Authentic assessment Confidence Global citizenship group work internationalisation collaboration presentations
Spotlight guide Student-Staff Partnership Student-Staff Partnership is an approach to thinking and working in education that uses collaboration between students and staff in the design of teaching & learning. Traditionally staff carry out changes to course designs taking on-board suggestions from the ‘Student Voice’ (via course reps or end of unit evaluations). However, within student-staff partnership responsibility for change is shared mutually, with collaboration taking place earlier in the design process before changes are set in stone (Mercer-Mapstone & Marie, 2019). Spotlight Guide Curriculum design Peer assessment and learning Active learning Authentic assessment Confidence Global citizenship student-staff partnership student voice collaboration student engagement curriculum design feedback
Spotlight guide Digital Fluency Digitally fluent graduates think critically and make balanced judgements as they select and use digital platforms to connect, collaborate, and communicate in academic and professional contexts and as citizens. They are open to continuously developing digital practices and artefacts and they manage their digital identity in a professional and responsible manner allowing appropriate opportunities to practice and receive feedback on performance. Spotlight Guide Digital tools and technologies for education Digital fluency digital fluency Blooms taxonomy
Spotlight guide Inclusive Curriculum An inclusive curriculum ensures that all students, including those with protected characteristics, have equal opportunity to participate and succeed at every stage (AdvanceHE, n.d.). Spotlight Guide Accessibility and inclusive education Curriculum design Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Global citizenship Inclusive inclusion access assessment disability curriculum UDL equality diversity universal attainment
Case study Using mobiles for learner-centred listening lessons This case study outlines how mobile devices have been used for listening activities during lessons. Case Study Digital tools and technologies for education Active learning Digital fluency mobile learning digital education
Case study Mediating Memory - Blog assessment Students designed and curated a ‘virtual museum’ in the form of a multi-media blog page. Case Study Assessment and feedback Accessibility and inclusive education Creating and using multimedia resources Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Global citizenship assessment blogs
Case study Virtual immersive clinical simulation This case study explores the use of virtual reality as a tool for simulated learning. Case Study Digital tools and technologies for education Blended and hybrid active learning Creating and using multimedia resources Research-connected teaching Active learning Authentic assessment Confidence Digital fluency virtual reality medicine clinical simulation
Case study A blended approach to teaching Therapeutic Radiography students physics This case study demonstrates how a blended learning approach can improve students’ confidence. Case Study Blended and hybrid active learning Employability Digital tools and technologies for education Research-connected teaching Active learning Confidence Digital fluency blended learning radiography hybrid active learning
Case study Bouncebackability: the importance of resilience in the graduate job market In this case study resilience based learning activities are used to help students develop self awareness Case Study Employability Research-connected teaching Active learning Confidence employability resilience
Case study Developing student research skills and confidence through an academic style Student Journal Insider Imprint is a student journal for undergraduate and masters students. Case Study Employability Creating and using multimedia resources Peer assessment and learning Research-connected teaching Active learning Confidence research skills staff-student partnership dissemination
Case study Placing cultural difference, teamwork, and peer-learning at the heart of a new learning design How the practice and theory of online education improved the learning experience of on-campus students. Case Study Group work & collaboration Peer assessment and learning Curriculum design Research-connected teaching Active learning Global citizenship group work collaboration management
Case study Getting to know you: Dragons' Den as an interprofessional learning activity Students from six health professional programmes engaged in a Dragons’ Den activity to promote interdisciplinary understanding of their roles. Case Study Group work & collaboration Employability Peer assessment and learning Research-connected teaching Active learning Confidence interprofessional learning game-based learning
Case study Using webinars to promote student engagement and confidence Webinars have been used in this case study to provide off-campus students with interactive learning opportunities. Case Study Digital tools and technologies for education Blended and hybrid active learning Peer assessment and learning Research-connected teaching Active learning Confidence Digital fluency Global citizenship webinars active learning confidence
Case study Student video production projects as pedagogic tools Producing short videos helps students enhance subject knowledge, communication skills and digital fluency. Case Study Creating and using multimedia resources Digital tools and technologies for education Assessment and feedback Research-connected teaching Active learning Authentic assessment Confidence Digital fluency video production students-as-creators communication media
Case study Developing self-regulated learners: promoting student engagement with feedback This case study showcases an approach to developing students' self-regulatory behaviours, improving their confidence, focus and performance. Case Study Assessment and feedback Employability Research-connected teaching Active learning Confidence self-regulated learning feedback
Case study Using 360° images, and reporting 'near misses', to engage students with Health and Safety Using technology to prepare students for a physical environment in which they are still learners or novices. Case Study Blended and hybrid active learning Digital tools and technologies for education Creating and using multimedia resources Research-connected teaching Active learning Confidence images labs chemistry
Case study Greening the campus: Implementing change through interdisciplinary ‘real-world’ projects This case study explores the use of real-world projects with interdisciplinary and intercultural groups. Case Study Education for sustainable development Group work & collaboration Employability Research-connected teaching Active learning Authentic assessment Confidence Digital fluency sustainability authentic learning
Case study Developing digital fluency and critical thinking through digital humanities scholarship Follow this case study’s students as they become digital detectives of the past. Case Study Digital tools and technologies for education Assessment and feedback Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Global citizenship critical thinking humanities students-as-researchers
Case study Authentic assessment in a non-vocational discipline: consultancy-led assessment in Geography and Environmental Science Three modules using authentic assessment in the form of consultancy reports aimed at real clients. Case Study Assessment and feedback Employability Research-connected teaching Active learning Authentic assessment Confidence Digital fluency authentic assessment environmental science
Case study Creating researchers of the future using freely accessible tools By creating accessible, intuitive research tools you can enable students to undertake and engage with high level, research standard work. Case Study Digital tools and technologies for education Creating and using multimedia resources Education for sustainable development Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Global citizenship environmental science digital tools Google students-as-researchers
Case study The use of e-interviews to Support Preparation for Practice in PG and UG Radiotherapy Preparing students for a digital recruitment process. Case Study Employability Digital tools and technologies for education Blended and hybrid active learning Active learning Confidence Digital fluency e-interviews employability video interviews radiotherapy
Case study An exploration of types of feedback given to clinical dental students, and how best it can be used in support of their learning Assessment and Feedback as part of a developmental process. Case Study Assessment and feedback Authentic assessment feedback dentistry
Case study Using authentic assessment and outreach activity to upskill students studying Portuguese Beyond assessment: how students are sharing their experiences of language learning and cultural diversity in local schools. Case Study Group work & collaboration Employability Peer assessment and learning Active learning Authentic assessment Confidence Global citizenship languages outreach authentic assessment
Case study Problem-solving with Lego® SeriousPlay® Developing first-year postgraduate researchers creative problem-solving skills. Case Study Group work & collaboration Peer assessment and learning Active learning Confidence game-based learning
Case study Imagination takes Command: students as agents of civic engagement Developing student attributes through real world urban regeneration projects. Case Study Employability Education for sustainable development Assessment and feedback Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Global citizenship civic engagement
Case study Enhancing a School’s Curriculum using Technology: Process and Recommendations Creating and implementing a TEL strategy to provide new opportunities for learning and teaching. Case Study Curriculum design Digital tools and technologies for education Research-connected teaching Active learning Authentic assessment Digital fluency technology-enhanced learning curriculum design digital education
Spotlight guide Peer Assisted Learning Bridging the gap between school and university is a longstanding issue in HE, requiring students to adapt to a different educational environment. PAL is a student-to-student support in which higher year students (‘leaders’) facilitate study sessions for lower year students. PAL is growing in popularity due to a number of factors, including research evidence of the impact of PAL (Keenan 2014; Sedghi 2013), as well as the scheme’s promotion of ‘students as partners’ in learning. Spotlight Guide Peer assessment and learning Active learning Confidence peer assisted learning PAL study skills
Case study Embedding authentic Careers and Employability activities into the Chemistry curriculum Preparing students for the graduate recruitment process and beyond. Case Study Employability Curriculum design Digital tools and technologies for education Active learning Authentic assessment Confidence Digital fluency employability
Case study Enhancing students’ experience and academic performance through peer assisted learning How peer assisted learning benefits new and existing students. Case Study Group work & collaboration Peer assessment and learning Active learning Confidence peer assisted learning
Case study Research Internship Module: Enhancing employability through outward mobility Rethinking international opportunities for students is creating more globally-connected researchers. Case Study Employability Accessibility and inclusive education Education for sustainable development Research-connected teaching Confidence Global citizenship research skills internship employability chemistry
Spotlight guide Digital Storytelling Storytelling is a powerful tool for learning: humans are hardwired to make sense of their lives and their surroundings through stories (Gottschall, 2012). In educational contexts, the storyteller engages more deeply with the subject (Salpeter, 2005). Digital storytelling is the practice of using digital technology to tell stories that have a purpose and present a particular point of view. Unlike traditional stories, digital stories are presented through a mix of modes: text, visuals, audio and video. Spotlight Guide Digital tools and technologies for education Research-connected teaching Active learning Authentic assessment Digital fluency employability assessment video
Spotlight guide Formative Assessment Formative assessment refers to a range of both formal and informal assessment procedures conducted during the learning process. They enable and support modification to both teaching and learning activities and to improve student attainment (Crooks, 2001). It generally has a developmental purpose, designed to enable students to learn more effectively by providing them with feedback on their performance and indicating how this can be improved or maintained. Formative assessments typically focus on the details of performance and content rather than scores and as such tend to include qualitative feedback (Huhta, 2010). Spotlight Guide Assessment and feedback Active learning Authentic assessment Confidence formative assessment feedback
Spotlight guide Designing Academic Integrity into Curricula Academic Integrity underpins every aspect of both staff and student activity in higher education. Providing credit for people’s work and ideas, reporting accurate research findings and completing our own work is vital to the reputation of higher education institutions, academics and our students as future professionals. However academic integrity is often only considered from a negative perspective, when a breach occurs. Spotlight Guide Academic integrity Curriculum design Confidence Digital fluency Global citizenship curriculum design academic integrity assessment feedback
Spotlight guide Improving Academic Integrity using Turnitin Turnitin Feedback Studio is one of the widely used tools at the University of Liverpool for electronic management of assessment (EMA). Its key features are online submissions, ability to provide feedback and to check a document for originality. Turnitin stress that the tool is not to check for plagiarism, but to detect where there are instances of writing match against its sources. But there are still ways you can combat contract cheating and interpret plagiarism. Spotlight Guide Academic integrity Digital tools and technologies for education Confidence Digital fluency academic integrity originality checking Turnitin e-assessment
DIY guide Accessible Presentations This video is for anyone presenting to students and other audiences. It identifies some common issues for neuro-diverse and disabled learners and explores some quick ways to create more accessible presentation slides and resources. DIY guide Accessibility and inclusive education Creating and using multimedia resources Global citizenship slides accessible accessibility teaching presentations inclusive
Case study Delivering Undergraduate Political Speeches: Creating confident communicators How combining practical training and academic research enabled students to write and deliver convincing arguments. Case Study Curriculum design Employability Assessment and feedback Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Global citizenship politics confidence communication skills
Spotlight guide Innovative Digital Assessment In this guide, we propose you to consider setting assessments in formats not considered before. What is considered innovation in one discipline might not be considered as such in another. However, innovation generally means change directed at improving a current practice, and that the initiator sees this change as innovation in a specific context (Hannan and Silver, 2000). To proponents of digital innovation, the question is not whether technology should be used in classrooms, but how it should be used (Wellings and Levine, 2009). Spotlight Guide Assessment and feedback Digital tools and technologies for education Active learning Authentic assessment Confidence Digital fluency assessment feedback vlogs video
Case study The University of Liverpool Microsoft Teams Champions Series The University of Liverpool Microsoft Teams Champions Series is a collection of video case studies showcasing the work of a stellar group of committed innovators who have taken part in the 2019-2020 pilot for the adoption of Microsoft Teams for teaching and learning. Case Study Blended and hybrid active learning Research-connected teaching Active learning Authentic assessment Confidence Digital fluency digital learning champions
Case study Enhancing student confidence, skills and employability through the creation of assessed embedded video presentations in posters Students produced a poster with embedded video, accessed by a QR code for assessment and to engage in Computer Science employability events. Case Study Assessment and feedback Employability Digital tools and technologies for education Research-connected teaching Active learning Authentic assessment Confidence Digital fluency employability video presentations posters
DigiGuide An Introduction to Microsoft Teams for Teaching and Learning A video resource to get you started on using Microsoft Teams for Teaching & Learning. Discover the basic functionalities of Microsoft Teams to run online sessions with students and colleagues, create group work, and enable a more communal type of communication. DigiGuide Blended and hybrid active learning Digital fluency teams learning teaching
Spotlight guide What are Rubrics? A rubric is a highly effective measurement tool that positions your assessment criteria against a performance level, behaviour, or product. Rubrics can be used for a wide range of assignments such as oral presentations, essays, group projects, etc. Spotlight Guide Assessment and feedback Curriculum design Active learning Authentic assessment Confidence Rubrics Assessment feedback literacy
DigiGuide How to support students in uploading scanned documents to the VLE This guide has been produced to provide step by step instructions to students on how to scan and upload documents to both VITAL and Canvas platforms. DigiGuide Digital tools and technologies for education Digital fluency scanning VITAL upload VLE
DigiGuide Polling and Interaction Tools for Teaching Polling technologies are an easy form of inviting and building interactivity into your teaching. DigiGuide Blended and hybrid active learning Active learning polling active learning interaction tools
DigiGuide Guidance on setting up online exams This set of guides provides an overview of approaches that assessment teams may consider when setting up exams and other forms of summative assessment through Canvas. This covers exams conducted through the Assignment and the Quiz tool, and highlights approaches, good practices, and settings that lecturers and assessment teams may wish to consider to ensure that assessment is fair and inclusive. DigiGuide Assessment and feedback Digital tools and technologies for education Digital fluency exams assessment online inclusive accessibility integrity academic open book collusion
DigiGuide How to record in Microsoft PowerPoint, upload to Canvas, add captions and embed/share These guides have been produced and collated to provide you with the options available and instructions how to record video content, add captions and share with students. DigiGuide Creating and using multimedia resources Digital tools and technologies for education Digital fluency screencast powerpoint narrated slides lectures captions captioning OpenShot Stream Canvas Studio edit video recording ppt link
Spotlight guide Teaching Students to Work With Feedback & Rubrics Teaching students to work with feedback and rubrics, can help them to constructively apply their learning as they progress through their studies. The impact of feedback can be one of the strongest influences, positive or negative, on students’ learning and achievement (Hattie, 2009). There is also a wide range of evidence from sources such as the NSS (National Student Survey) and TESTA (Transforming the Experience of Students through Assessment) that students are generally dissatisfied with feedback (Office for Students, 2019) Spotlight Guide Assessment and feedback Peer assessment and learning Active learning Authentic assessment Confidence assessment rubrics feedback feedback literacy
Spotlight guide Online Pedagogy Online pedagogy offers us an opportunity to think differently about what makes for good learning. The constraints on face-to-face teaching are different to those in place for teaching that occurs within a fully online or hybrid learning environment. This means that any move to online learning will benefit from a creative approach, even as adjustments are required for both staff and students. Spotlight Guide Blended and hybrid active learning Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Global citizenship remote teaching online pedagogy blended learning active learning hybrid active learning
Case study Embedding employability in the mathematics curriculum How real-world projects enhanced students’ understanding of their discipline and improved their employability. Case Study Employability Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Global citizenship employability mathematics real world projects Math390 Professional Careers Skills
DigiGuide A Comparison of Web Conference Tools for Active Online Teaching There are now a range of institutionally-supported web conferencing tools available for us to use in our work. This resource will help you to select a platform suitable for your learning and teaching needs. DigiGuide Digital tools and technologies for education Blended and hybrid active learning Digital fluency Active learning webconferencing comparison compare teams zoom
DigiGuide Microsoft Teams & Canvas: A Story of Integration at the University of Liverpool Dr Monica Chavez and Will Moindrot (Centre for Innovation in Education) introduce the integration of Microsoft Teams and Canvas at the University of Liverpool. DigiGuide Digital tools and technologies for education Digital fluency teams canvas comparison compare
DigiGuide How to record, save, and delete videos in Microsoft Teams In this video Rachelle O'Brien (Centre for Innovation in Education, University of Liverpool) outlines how to record, save and delete Video in Microsoft Teams. DigiGuide Creating and using multimedia resources Digital fluency record video teams recording webinars meetings
DigiGuide Hosting and adding captions in Microsoft Stream In this video Laura Blundell (Centre for Innovation in Education, University of Liverpool) outlines how to host and add captions in Microsoft Stream. DigiGuide Creating and using multimedia resources Digital tools and technologies for education Digital fluency recording videos captions captioning stream ms stream
DigiGuide Hosting and adding captions in Canvas Studio In this video Laura Blundell (Centre for Innovation in Education, University of Liverpool) outlines how to host and add captions in Canvas Studio. DigiGuide Creating and using multimedia resources Digital tools and technologies for education Digital fluency videos upload Canvas Studio caption recording accessibility accessible
DigiGuide Setting a custom image background in Microsoft Teams video calls In this video Rachelle O'Brien (Centre for Innovation in Education, University of Liverpool) demonstrates how to upload and use custom and personal image backgrounds for video calls in Microsoft Teams. DigiGuide Blended and hybrid active learning Active learning Digital fluency customise background teams
DigiGuide How to mute notifications in Microsoft Teams In this video Dr Monica Chavez (Centre for Innovation in Education, University of Liverpool) demonstrates how to mute notifications in Microsoft Teams. DigiGuide Blended and hybrid active learning Digital fluency teams mute notifications
Case study Using public-facing online spaces for meaning-making and collaboration How an extracurricular staff-student blog became a community supporting learning, criticality, and connectedness. Case Study Peer assessment and learning Creating and using multimedia resources Active learning Confidence Digital fluency blogging blogs student engagement
Spotlight guide Decolonising the Curriculum To diversify the curriculum is to challenge power relations and to reflect about the content of your modules and how they are delivered. It is important to highlight that a “diverse” curriculum may look very different in Medicine, Physics and English, and that it is only you as the expert in the field who has the ultimate power to change or leave content as it is. It is not about removing white male authors from the reading list, but about creating a genuine interest in the forces of racism and colonialism and its impact in the present and the way education is delivered. Spotlight Guide Accessibility and inclusive education Research-connected teaching Active learning Global citizenship critical pedagogy anti-racist pedagogy
Spotlight guide Academic Integrity and Assessment “The International Center for Academic Integrity defines academic integrity as a commitment to five fundamental values: honesty, trust, fairness, respect, and responsibility. We believe that these five values, plus the courage to act on them even in the face of adversity, are truly foundational to the academy” (International Center for Academic Integrity, 2014, p.16) . The University of Liverpool’s Academic Integrity Policy (UoL, 2019) outlines the process and consequences of breaches to academic integrity through the practices of plagiarism, collusion, dishonest use of data, copying or contract cheating in assessment. Spotlight Guide Assessment and feedback Blended and hybrid active learning Academic integrity Authentic assessment Academic integrity assessment blended and hybrid active learning curriculum design
DIY guide CIE Quick Start Guide to Implementing Hybrid Active Learning This Guide provides an overview of the process involved in adapting to a hybrid active learning delivery model. DIY guide Blended and hybrid active learning Active learning Digital fluency Confidence blended and hybrid active learning curriculum design assessment
DigiGuide Making asynchronous video recordings accessible This Guide is focused on making asynchronous video recordings accessible, as part of regulatory requirements and good practice of designing inclusive learning resources for students. Captioning synchronous sessions is covered in another guide. You can also auto-caption existing recordings. DigiGuide Accessibility and inclusive education Creating and using multimedia resources Research-connected teaching Active learning accessible accessibility recordings videos caption captioning Canvas Studio Teams
DigiGuide Online Group Work Group work (GW) is a primary element of active learning. Effective design and delivery of group work can potentially foster deep learning, help boost students’ confidence and also their sense of belonging. In the current situation we are moving towards a hybrid model of teaching and group work has a key role to play here. Face-to-face interactions between students and lecturers are going to be minimised, as will peer-to-peer communication, so group work can provide a response by deepening engagement with the course and helping reduce loneliness and isolation. This guide provides an overview of the various ways of setting up and assessing group work using Canvas, MS Teams and Buddycheck. DigiGuide Assessment and feedback Group work & collaboration Digital fluency Confidence Authentic assessment group work collaboration online canvas teams
DigiGuide Creating groups in Canvas This is a step-by-step guide on how to set up group work in Canvas. It also includes a FAQ to help you configure your groups in Canvas. DigiGuide Assessment and feedback Group work & collaboration Digital tools and technologies for education Confidence Digital fluency Active learning group work collaboration online canvas teams
DigiGuide Creating Groups in MSTeams This step-by-step guide provides you with information on how to set up group work in MS Teams in three different ways. DigiGuide Assessment and feedback Group work & collaboration Digital fluency Confidence Authentic assessment group work collaboration online teams
DigiGuide Guide to making a Microsoft Word document accessible This DigiGuide is on making a Microsoft Word document accessible. DigiGuide Accessibility and inclusive education Creating and using multimedia resources Digital fluency Accessibility Accessible Microsoft Word
Spotlight guide Online Groupwork Groups bring people together who have different expectations and ways of working. This guide outlines considerations for designing and supporting groupwork that occurs at least partly online. It takes groupwork to refer to a set of 3-6 students (Wheelan, 2009) who are working together to create a product of some kind. Spotlight Guide Assessment and feedback Group work & collaboration Digital tools and technologies for education Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Global citizenship online group work
DigiGuide A talk with 'Microsoft Teams Champion' Chris Edmonds - Hosted by Dr Monica Chavez CIE had an inspiring conversation with Dr Chris Edmonds, one of the University of Liverpool's Microsoft Teams Champions, about ideas on how to implement project based learning using Teams... || Speaker: Dr Chris Edmonds - 24 January 2020 | 12 minutes DigiGuide Podcast Assessment and feedback Digital fluency teams champions
Case study A Round Table on Digital Fluency – Part One of our Curriculum Hallmarks and Graduate Attributes Series Our new podcast episode is a stimulating conversation on what digital fluency mean in different disciplines with three academics across the University of Liverpool. || Speakers: Dr Rob Treharne, Dr Jonathan Hogg and Dr Kerry Traynor - 06 February 2020 | 1 hour 9 minutes Case Study Podcast Digital tools and technologies for education Curriculum design Digital fluency digital fluency
Case study Remote Teaching podcast: From the Beatles to Beefheart: How is it for the educators? What do Beatles pop songs and experimental jazz by Captain Beefhart & His Magic Band have to do with remote teaching? Please tune in to our podcast to find out... || Speakers: Dr Anna O’Connor, Prof Diana Jeater, Dr Stuart Wilks-Heeg and Dr James Gaynor - 21 April 2020 | 22 minutes Case Study Podcast Blended and hybrid active learning Digital fluency remote teaching beatles beefheart
Case study Remote Teaching podcast: From the Beatles to Beefheart: How is it going for students, and what’s next? In this second podcast on remote teaching, four lecturers from the University of Liverpool continue to discuss remote teaching during the #COVID pandemic... || Speakers: Dr Stuart Wilks-Heeg, Prof Diana Jeater, Dr James Gaynor and Dr Anna O’Connor - 23 April 2020 | 30 minutes Case Study Podcast Blended and hybrid active learning Digital fluency remote teaching beatles beefheart
Case study Treasure Island Pedagogies - Episode 1 - Part 1 Inspired by Radio 4’s Desert Island Discs, we asked our four guests, all lecturers at the University of Liverpool, to talk about a lightbulb moment with their students: when they felt that students ‘were getting it’ and they were part of this. To put a twist in the story, instead of being cast away to a desert island, they were asked to conjure up a Treasure island representing the precious synchronous contact time (whether face to face or virtual) and what items they would take with them. || Speakers: Dr Stuart Wilks-Heeg, Dr Anna O’Connor, Dr James Gaynor and Prof Diana Jeater - 15 June 2020 | 28 minutes Case Study Treasure Island Pedagogies Podcast Blended and hybrid active learning Digital fluency swingometer eye animation labs discussion
Case study Treasure Island Pedagogies - Episode 1 - Part 2 In Part 2 of Treasure Island Discs, Anna, Diana, James and Stuart, lecturers at the University of Liverpool, discuss their thoughts and plans about moving towards hybrid active learning in autumn 2020. How might we preserve and carry on these lightbulb moments for our students in a social distancing campus? || Speakers: Dr Stuart Wilks-Heeg, Dr Anna O’Connor, Dr James Gaynor and Prof Diana Jeater - 15 June 2020 | 25 minutes Case Study Treasure Island Pedagogies Podcast Blended and hybrid active learning Digital fluency kindness community contact time
Case study CIE Launch Our first Podcast starts with a look at what CIE is and does. We chat with Simon Thomson and Ceri Coulby and look at how you can expect to work alongside CIE in the future. || Speakers: Simon Thomson and Ceri Coulby - 07 March 2019 | 22 minutes Case Study Podcast Curriculum design Blended and hybrid active learning Confidence Digital fluency Active learning curriculum design blended and hybrid active learning
DigiGuide How to Record a Presentation within Canvas Studio With Canvas Studio it is very easy to record videos and screen recordings directly from your computer, ready for use within your Canvas courses or other sites including VITAL. DigiGuide Digital tools and technologies for education Creating and using multimedia resources Digital fluency accessible accessibility recordings videos caption captioning Canvas Studio Teams
DigiGuide How to Record a Narrated PowerPoint Presentation from within PowerPoint An easy way to record a video of your teaching is to produce a narrated presentation through PowerPoint. DigiGuide Creating and using multimedia resources Digital tools and technologies for education Digital fluency powerpoint video narration
DigiGuide How to Share Canvas Studio Resources within a Canvas Course This guide will show you how to use resources you have uploaded or created in Canvas Studio into your Canvas course. DigiGuide Digital tools and technologies for education Creating and using multimedia resources Digital fluency video multimedia upload
DigiGuide Basic Introduction to OBS Open Broadcaster Software (OBS) is a free and open-source cross-platform streaming and recording program. It can be used to record screencasts, webinars, online meetings, online lectures and a range of other digital events and resources. DigiGuide Digital tools and technologies for education Creating and using multimedia resources Digital fluency accessible accessibility recordings videos caption captioning Canvas Studio Teams
DigiGuide Getting the Best Sound for Your Recordings A quick guide to optimising your sound for narrated multimedia. Includes recommended equipment, recording environment checks and an overview of post-production. DigiGuide Creating and using multimedia resources Digital tools and technologies for education Digital fluency online
DigiGuide Accessing Canvas Studio Video Editor This guide will give you a step-by-step method to accessing the video editor within Canvas. It is a workaround method, as currently there is no way to access the video editor directly. Using the video editor, you are able to cut and trim videos, add images and narration, include title slides and publish directly to Canvas. DigiGuide Creating and using multimedia resources Digital tools and technologies for education Digital fluency accessible accessibility recordings videos caption captioning Canvas, Studio Teams
Case study Hybrid learning: Using continuous assessment, team competition and digital badging to drive student engagement, develop good study practices and early professional and employability skills Explore how varied groupwork tasks structured throughout this hybrid-delivered undergraduate module on the Accounting & Finance programme, with elements of game-based learning including team competitions and the awarding of digital badges, that drives engagement, helps students to develop good study practices and graduate employability skills. Case Study Blended and hybrid active learning Assessment and feedback Employability Research-connected teaching Active learning Confidence Digital fluency digital badges gamification employability game-based learning hybrid active learning
Spotlight guide Using Games in Teaching The benefit of using ‘games’ as a teaching tool results from their diversity. There are many viewpoints about what constitutes a game, but broadly speaking play shifts into game when a rule-set is introduced or when it develops a purpose. Games can be paper-based, utilise a board, be physical, or digital, using consoles, mobile phones and pre-existing elements, like video games. This variety affords the ultimate flexibility in how we can incorporate games into teaching. Spotlight Guide Assessment and feedback Group work & collaboration Peer assessment and learning Active learning Authentic assessment Confidence Digital fluency game-based learning gamification play active learning
Case study Decolonising the Curriculum - What does it mean to you? The Centre for Innovation in Education celebrates BAME people during Black History Month and beyond by creating an interactive podcast that aims to gather the collective voices on the definition of decolonising the curriculum. || Speaker: Dr Monica Chavez Munoz - 19 October 2020 | 7 minutes Case Study Podcast Accessibility and inclusive education Global citizenship decolonising inclusive practice
Spotlight guide Enhancing the Curricula with the UN’s Sustainable Development Goals This guide introduces the benefits, ideas and issues associated with the application of the UN’s sustainable development goals into learning and teaching. Spotlight Guide Education for sustainable development Research-connected teaching Active learning Authentic assessment Confidence Global citizenship Education for sustainable development authentic assessment active learning
Spotlight guide An introduction to Education for Sustainable Development This guide introduces the key concepts and learning and teaching practices associated with developing students’ knowledge, skills, values and capabilities to engage with complex real-world sustainable development problems. Spotlight Guide Education for sustainable development Research-connected teaching Active learning Authentic assessment Confidence Global citizenship Education for sustainable development authentic assessment active learning SDGs
Spotlight guide Webinars: Webcams off or on? As we teach more online synchronous learning, the debate about whether we ask students to turn on their webcams has flourished. Overall, most experts agree that students should not be required to activate their cameras. We need to consider the diverse circumstances of students and respect their choices. However, encouraging (rather than requiring) cameras may be beneficial, so help your students understand that turning on their cameras (where they feel able to do so safely) may benefit fellow students and build their sense of community with others. Spotlight Guide Digital tools and technologies for education Blended and hybrid active learning Accessibility and inclusive education Active learning Confidence Digital fluency Global citizenship webinars active learning confidence synchronous
DigiGuide Synchronous Online Seminars: Student Experience and Engagement Considerations This guide provides an overview to the student experience and engagement considerations associated with creating and facilitating synchronous online seminars. The guide outlines benefits, challenges, practice suggestions, links to national student engagement research and associated CIE online staff guides. The guide will also be relevant to other non-lecture interaction online teaching sessions. DigiGuide Blended and hybrid active learning Digital tools and technologies for education Digital fluency video caption captioning webconferencing video conferencing online meetings
DigiGuide Guide to Recording a Podcast This guide is created by the Digital Resources Team to help you create a good podcast. It can help you structure your podcast and offers best practice as well as likely challenges you may encounter. DigiGuide Creating and using multimedia resources Digital tools and technologies for education Digital fluency accessible accessibility recordings videos podcast audio
Spotlight guide Online Synchronous Teaching Synchronous teaching is where the teacher is present at the same time as the learners. Synchronous delivery is beneficial when there is a need for teaching presence, such as live discussion and interaction. Delivering entirely synchronously, can limit flexibility (Flaherty, 2020), allowing little room to vary the pace of learning. Include a mix of synchronous and asynchronous teaching in an online model and only use synchronous sessions when there is a need for it, however care must be taken to not reduce scheduled contact hours (Havergal, 2020). Spotlight Guide Blended and hybrid active learning Curriculum design Active learning Digital fluency webinars active learning flipped wellbeing
Case study Treasure Island Pedagogies: Episode 2 - the one with Lego In Episode 2, our guests share their lightbulb moments, including getting students to 'take' feedback, the importance of reflection, using play for conceptual understanding with Lego and ways of engaging environmental science students with hydrology. We also hear how the coronavirus pandemic has encouraged creativity when preparing for Hybrid Active Learning and socially distanced teaching. || Speakers: Dr Kathryn Fox, Dr Helen Vaughan, Dr James Cooper, Dr Matthew Fitzjohn - 28 September 2020 | 1 hour 1 minute Case Study Treasure Island Pedagogies Podcast Assessment and feedback Authentic assessment Confidence Active learning feedback reflection Lego play-based learning
DigiGuide Transitioning from Vital to Canvas We talk to our four invited guest lecturers from around the University about how they have found the transition from Vital to Canvas. Discussing what they love about Canvas, could not do without and what hiccups they have encountered on their journey so far... || Speakers: Dr Laura Corner, Dr Andy Bates, Dr Freya Jarman and Dr Gary Brown - 03 November 2020 | 50 minutes DigiGuide Podcast Digital tools and technologies for education Digital fluency Canvas VLE Vital
Case study Treasure Island Pedagogies: Episode 3 - the one with all the Ms In Episode 3, an episode of Ms, Mathew, Matt and Katherine share various student-centred and collaborative learning inspired lightbulb moments and teaching props. || Speakers: Dr Katherine Whitehurst, Dr Matt Murphy and Mathew Flynn - 30 November 2020 | 35 minutes Case Study Treasure Island Pedagogies Podcast Group work & collaboration Active learning groupwork Teams active learning
Case study A celebration of resilience – how does an undergraduate programme adapt amidst a global pandemic? In this episode we are joined by two guests from the University of Liverpool Nursing department. We catch up on how they have been coping continuing to run a programme in the midst of a global pandemic. || Speakers: Claire Walker and Helen Marshall - 17 December 2020 | 47 minutes Case Study Podcast Employability Confidence podcast confidence nursing adapt pandemic
Case study Treasure Island Pedagogies: Episode 4 - the one with the real Treasure Island In Episode 4, we discussed the challenges and opportunities of doing role-play, group discussions in an online Covid setting and bartered teaching ideas and also had a special mention of the original Treasure Island. || Speakers: Dr Marieke Riethof, Chris Barlow, Jennifer Klunder-Rosser and Dr Joel Haddley - 03 December 2020 | 41 minutes Case Study Treasure Island Pedagogies Podcast Group work & collaboration Research-connected teaching enquiry-based learning collaboration Kahoot role-play and simulation
DigiGuide Creating and Uploading Multimedia Content The aim of this short article is to highlight several techniques for recording content in the simplest and most reliable way. DigiGuide Creating and using multimedia resources Digital tools and technologies for education Digital fluency multimedia video powerpoint narrations
Toolkit Decolonising the Curriculum Toolkit The HSS BAME Education Group & CIE have collectively put together a decolonising toolkit for programme leaders and module convenors to conduct an audit of programmes/modules. The questions below have been adapted from the SOAS Decolonising Learning & Teaching toolkit. Toolkit Accessibility and inclusive education Global citizenship decolonising critical pedagogy anti-racist pedagogy belonging
Case study Treasure Island Pedagogies: Episode 5 - the one with the coconut In Episode 5, our guests highlight the need to be experimental and take our learners out of their comfort zone into a creative, safe space where they can learn and discover both the passion for and the science of teaching. || Speakers: Ashwini Datt, Danielle Hinton, Jenni Carr and Natasha Taylor - 16 March 2021 | 47 minutes Case Study Treasure Island Pedagogies Podcast Assessment and feedback Active learning Research-connected teaching Lego play assessment criteria enquiry-based learning
Case study Treasure Island Pedagogies: Episode 6 - the one with the hot air balloon In Episode 6, rule breaking, disruption and connectedness were shared themes between our guests and their Treasure Island Pedagogies. Our guests also challenged us to look beyond the bright side of pedagogies into their ‘shadowy siblings’. || Speakers: Prof Nicola Whitton, Rikke Toft Nørgård, Simon Thomson and William Carey - 29 March 2021 | 1 hour 5 minutes Case Study Treasure Island Pedagogies Podcast Curriculum design Active learning balloons signature pedagogies being present cabinet of curiosities
Case study Treasure Island Pedagogies: Episode 7 - the one with the ukulele In Episode 7, learning is slow-burning, it takes time to nurture and it is great when it all comes together at the end. Our guests also discuss the potential of multimodal learning, through visual imagery, doodling, sketching or drawing. || Speakers: Dr Louise Drumm, Dr Michael Flavin, Dr Michael Kozakowski and Dr Vicki Dale - 27 April 2021 | 39 minutes Case Study Treasure Island Pedagogies Podcast Assessment and feedback Creating and using multimedia resources Authentic assessment doodling books visual imagery object-based learning
Case study Treasure Island Pedagogies: Episode 8 - the one with the Tunnocks tea cakes In Episode 8, so much covered by our guests: open education, involving students as partners in our initiatives, the revival of audio to have meaningful and human connections with students and more. || Speakers: Alex Spiers, Dr Erika Smith and Jessica Humphreys - 29 April 2021 | 38 minutes Case Study Treasure Island Pedagogies Podcast Blended and hybrid active learning Confidence Digital fluency audio feedback learning as fun deep learning interdisciplinary learning
DigiGuide Getting Started guide to Canvas for External Examiners CIE have prepared a Canvas user guide for External Examiners at the University, orientated around the types of activity that External Examiners need to carry out with the ‘UoL External Examiner’ role within Canvas course spaces. DigiGuide Assessment and feedback Digital fluency canvas vle external examiners assessment
Case study Treasure Island Pedagogies: Episode 9 - the one with the tree house In Episode 9, ungrading, threshold concepts, the Balloon Academy - lots of pedagogies and lightbulb moments resonated in today’s discussion. A common theme was linking learning to anything to do with moving and making. || Speakers: Dr Alice Kim, Dr Ingeborg van Knippenberg, Dr Nathalie Tasler and Dr Virna Rossi - 21 June 2021 | 44 minutes Case Study Treasure Island Pedagogies Podcast Assessment and feedback Active learning Confidence critical reflection think-pair-share ungrading active learning Ballon Academy
DigiGuide Fun Student Activities This document introduces you to a range of activities which students can engage with, that are designed to nurture and develop students’ sense of belonging and cohort cohesion. These activities are designed to embed a ‘fun’ element into early student learning and engagement in informal settings, and most activities listed can be implemented in an online or face-to-face environment. DigiGuide Digital tools and technologies for education Blended and hybrid active learning Group work & collaboration Confidence Digital fluency Global citizenship Active learning fun induction active group-work confidence belonging cohesion
DigiGuide Designing and facilitating an engaging online synchronous session Adopting an online approach for the first time can seem a daunting task. It is a good idea to try to plan lessons with your colleagues and adopt a pedagogy that aligns with your lessons aims. DigiGuide Blended and hybrid active learning Active learning engaging active learning synchronous online pedagogy
Spotlight guide Learning Communities Learning communities have been identified as a great strategy to support students in the academic, social and emotional spheres of the student experience in HE (Zhao & Kuh, 2004; Lenning and Ebbers, 1999). Learning communities can be built around the curriculum, a programme or module, or a particular need (Lenning & Ebbers, 1999). For example, the course-based learning community for supporting international students by Schmidt and Miller (2009). Spotlight Guide Blended and hybrid active learning Active learning community peer learning belonging
Case study University of Liverpool Microsoft Teams Champions Series. Episode 1: Student Participation and Collaboration The University of Liverpool's Dr. Robert Treharne (School of Life Sciences) presents an overview of the use of Microsoft Teams in his teaching as part of a series of case studies for the Centre for Innovation in Education. Case Study Peer assessment and learning Confidence Digital fluency learning community maths
Case study University of Liverpool Microsoft Teams Champions Series. Episode 2: Labs and Project Based Learning The University of Liverpool's Dr. Chris Edmonds (Department of Physics) presents an overview of the use of Microsoft Teams in the module PHYS206 as part of a series of case studies for the Centre for Innovation in Education. Case Study Assessment and feedback Active learning Authentic assessment Confidence Digital fluency labs assessment
Case study University of Liverpool Microsoft Teams Champions Series. Episode 3: Pedagogy, Assessment, Communication and Online Delivery In this video Clive Newton (English Department, School of Humanities and Social Sciences, University of Liverpool) outlines how he has used Microsoft Teams to deliver teaching on his MA TESOL and Applied Linguistics module, Digital Technologies For Language Teaching. Case Study Blended and hybrid active learning Active learning Authentic assessment Digital fluency assessment online teaching
Case study University of Liverpool Microsoft Teams Champions Series. Episode 4: Moving to Synchronous Online Teaching The University of Liverpool's Dr. Maria Limniou (Lecturer in Digital Education and Innovation, School of Psychology), Dr. Monica Chavez and Dr. Tunde Varga-Atkins (Centre for Innovation in Education) invite the Psychology and TEL team to take us through the experience of how they transition to online teaching using Teams during the emergency period of lockdown. Case Study Blended and hybrid active learning Research-connected teaching Active learning Confidence Digital fluency online teaching active learning
Case study Environmental Planning and Management Project: Client led Group Projects This case study focuses on a module that facilitates learning through the process of environmental consultancy. Students gather evidence and relate this to their practice of contextualising and formulating solutions to real-world environmental problems. Case Study Assessment and feedback Education for sustainable development Employability Authentic assessment Sustainability Authentic Assessment Digital Fluency Confidence groupwork client-led
Case study CIE Connect: Episode 1 In this episode special guest, Stuart Waddington joins us. Stuart is the Managing Director and founder of Star Development UK and host of the #leadership; what’s on your mind podcast where guests discuss their leadership perspectives... || Speaker: Stuart Waddington - 26 August 2021 | 46 minutes Case Study Podcast Employability Confidence external challenges facilitation guest insights learning cohort team leadership
DigiGuide Beginner's Guide to Audacity This document is a guide to the basic functions of Audacity. You can get further information on these functions or more advanced options from Audacity’s website including Manuals, FAQs and Wikis. DigiGuide Creating and using multimedia resources Digital tools and technologies for education Digital fluency accessible accessibility recordings videos podcast audio
DigiGuide Introduction to New Analytics This is a step-by-step guide to understanding and using the New Analytics tool in Canvas. As well as developing your analytics skills, there is also information on how New Analytics can be integrated into your teaching approach. DigiGuide Curriculum design Digital fluency assessment Canvas analytics digital tools statistics dashboard feedback
Case study Taking the Pre-Sessional English courses entirely online during a global pandemic This case study focuses on the development and implementation processes of taking the Pre-Sessional English courses online. Case Study Creating and using multimedia resources Digital tools and technologies for education Digital fluency assessment Canvas analytics digital tools interaction
DIY guide Designing Peer Learning Groups and Activities Well-designed peer learning can offer a number of benefits to students, including academic attainment, building cooperative relationships with others, valuing diversity and exploring diverse perspectives (Topping et al, 2017). DIY guide Group work & collaboration Curriculum design Peer assessment and learning Active learning Authentic assessment Confidence Global citizenship Peer learning curriculum design group work
DigiGuide SpeedGrader in the Canvas Teacher app - Stylus digital ink and other tools to help with feedback and assignment handling Members of staff at the University are finding that the Canvas Teacher app can be a particularly useful tool for assignment grading and handling through SpeedGrader. A touch interface has been seen to provide a streamlined grading platform with stylus digital inking providing opportunities for varied formats of feedback. This resource provides an outline of benefits and getting started guide for staff. DigiGuide Assessment and feedback Digital tools and technologies for education Digital fluency Authentic assessment assessment feedback assignments exams Teams
Case study Treasure Island Pedagogies: Episode 10 - the one with the cookbooks In Episode 10, in addition to lightbulb moments, treasure island pedagogies/props and luxury items, our discussion touched on various creative collaborative solving approaches with students with our luxury items making sure we will have a great time on the Treasure Island. || Speakers: Emily Chapman-Waterhouse, Emma Davenport, Dr Gulnaz Aksenova and Charles Wachira - 06 September 2021 | 37 minutes Case Study Group work & collaboration Digital tools and technologies for education Active learning Digital fluency Treasure Island Pedagogies Podcast Innovation Education Interdisciplinary collaboration student-led learning flow reflective practice
Case study Treasure Island Pedagogies: Episode 11 - the one with the Snake Handler In Episode 11, in addition to lightbulb moments, treasure island pedagogies/props and luxury items, our discussion touched on some of the ingredients that can make learning happen, from nurturing deep emotional connections, through facilitating difficult discussions (‘Pedagogies of Discomfort’) to cognitive dissonance. || Speakers: Dr Camille Dickson-Deane, Dr Becca Ferrari and Nokuthula Vilakati - 14 September 2021 | 38 minutes Case Study Group work & collaboration Blended and hybrid active learning Employability Active learning Confidence Digital fluency Global citizenship Treasure Island Pedagogies Podcast Innovation Education Interdisciplinary cognitive dissonance pedagogies of discomfort problem-based learning
Case study Treasure Island Pedagogies: Episode 12 - the one with the Mushrooms In Episode 12, in addition to lightbulb moments, treasure island pedagogies, props and luxury items, our discussion rowed forwards, backwards, in full circles and spirals. We touched upon student-centred learning, authentic assessment, the concept of expansive learning, respect, the idea of learning with and from our students. We also observed that sharing knitting patterns as a communal activity is akin to the act of sharing and comparing our individual teaching practice. || Speakers: Dr Celia Popovic, Dr Phillip Moffitt and Dr Richard Osborne - 04 October 2021 | 51 Minutes Case Study Assessment and feedback Digital tools and technologies for education Active learning Authentic assessment Digital fluency Treasure Island Pedagogies Podcast Innovation Education Interdisciplinary expansive learning student-centred learning authentic assessment communities of practice anchoring forward
DIY guide Curriculum Design Philosophy The overarching curriculum design philosophy underpinning our quality enhancement processes at the University of Liverpool is ‘Constructive Alignment’. DIY guide Curriculum design Active learning Constructive Alignment Learning Outcomes
Case study Non-Linear Micro-Learning Self-paced module design for inclusion and engagement. Case Study Accessibility and inclusive education Active learning inclusivity accessibility micro-learning Inclusion Innovation Education
Case study Treasure Island Pedagogies: Episode 13 - the one with the GIFs In Episode 13, in addition to lightbulb moments, treasure island pedagogies/props and luxury items, our discussion veered from gradually lit-up to disco lightbulb moments, from simulation-based learning through to the role of debate, photo voice and the skills of using gifs. || Speakers: Ruth Smith, Dr Zoe Hurley and Dr Johannes Wheeldon - 21 October 2021 | 42 Minutes Case Study Accessibility and inclusive education Blended and hybrid active learning Education for sustainable development Active learning Authentic assessment Confidence Global citizenship Treasure Island Pedagogies Podcast Innovation Education Interdisciplinary debate simulation photo voice
DigiGuide Embed a live session recording into Canvas In this short guide, we will show you how to embed your Microsoft Teams or Zoom meeting recordings into a Canvas page. DigiGuide Accessibility and inclusive education Creating and using multimedia resources Digital fluency accessible accessibility recordings videos caption captioning Canvas Teams Zoom
Spotlight guide Decolonising: Surfacing the Hidden Curriculum The ‘hidden curriculum’ encompasses a range of implicit norms, values, beliefs and practices within academic life (Giroux and Penna, 1979:22). Educators are often immersed in their academic culture without realising that students may not share that culture and face invisible barriers to success. The hidden curriculum can affect both students’ sense of belonging and their knowledge of the conditions needed for success (Hubbard, 2020). Spotlight Guide Accessibility and inclusive education Global citizenship decolonising inclusivity
Case study Treasure Island Pedagogies: Episode 14 - the one with the kai In Episode 14, in addition to lightbulb moments, treasure island pedagogies/props and luxury items, our discussion featured Māori, Confucian and Arabic traditions and contexts, the focus on the whole person and creating the right environment for learning, including the importance of rituals that facilitate flexible and informal learning, such as through ‘kai’ (food) time. || Speakers: Jaye McIsaac, Dr Shazia Iqbal & Charlie Reis - 23 November 2021 | 49 Minutes Case Study Accessibility and inclusive education Curriculum design Education for sustainable development Research-connected teaching Active learning Digital fluency Global citizenship Treasure Island Pedagogies Podcast Innovation Education Interdisciplinary wananga Confucius sense of belonging whole person collaborative informal learning virtual reality
Spotlight guide Authentic Assessment: Infographic Infographic explaining Authentic Assessment in a short and concise way. Spotlight Guide Rich Picture Assessment and feedback Group work & collaboration Employability Active learning Authentic assessment Confidence Authentic assessment Employability assessment confidence
Spotlight guide Capstone Projects: Infographic Infographic explaining Capstone Research and Enquiry Projects in a short and concise way. Spotlight Guide Rich Picture Curriculum design Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Global citizenship capstone projects
Spotlight guide Cultural Integration: Infographic Infographic explaining Cultural Integration of Home and Overseas Students in a short and concise way. Spotlight Guide Rich Picture Accessibility and inclusive education Active learning Confidence Global citizenship international students cultural awareness
Spotlight guide Digital Fluency: Infographic Infographic explaining Digital Fluency in a short and concise way. Spotlight Guide Rich Picture Digital tools and technologies for education Blended and hybrid active learning Digital fluency digital fluency
Spotlight guide Digital Storytelling: Infographic Infographic explaining Digital Storytelling in a short and concise way. Spotlight Guide Rich Picture Creating and using multimedia resources Research-connected teaching Active learning Authentic assessment Digital fluency digital storytelling
Spotlight guide Enquiry Based Learning: Infographic Infographic explaining Enquiry Based Learning in a short and concise way. Spotlight Guide Rich Picture Curriculum design Research-connected teaching Active learning Authentic assessment Confidence enquiry-based learning
Spotlight guide Formative Assessment: Infographic Infographic explaining Formative Assessment in a short and concise way. Spotlight Guide Rich Picture Assessment and feedback Active learning Authentic assessment Confidence formative assessment feedback
Spotlight guide Fostering Graduate Confidence: Infographic Infographic explaining Fostering Graduate Confidence in a short and concise way. Spotlight Guide Rich Picture Curriculum design Employability Confidence confidence employability inclusion curriculum attainment work experience volunteer placement
Spotlight guide Inclusive Curriculum: Infographic Infographic explaining Inclusive Curriculum in a short and concise way. Spotlight Guide Rich Picture Curriculum design Accessibility and inclusive education Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Global citizenship Inclusive inclusion access assessment disability curriculum design UDL equality diversity universal attainment
Spotlight guide Multi-Cultural Group Work: Infographic Infographic explaining Multi-Cultural Group Work in a short and concise way. Spotlight Guide Rich Picture Group work & collaboration Accessibility and inclusive education Active learning Authentic assessment Confidence Global citizenship group work internationalisation collaboration presentations
DigiGuide Office 365 in Education: Infographic Infographic explaining Office 365 in Education in a short and concise way. DigiGuide Rich Picture Digital tools and technologies for education Digital fluency Office365 digital tools
Spotlight guide Peer Assisted Learning: Infographic Infographic explaining Peer Assisted Learning in a short and concise way. Spotlight Guide Rich Picture Peer assessment and learning Active learning Confidence peer assisted learning PAL study skills
Spotlight guide Student-Staff Partnership: Infographic Infographic explaining Student-Staff Partnership in a short and concise way. Spotlight Guide Rich Picture Curriculum design Active learning Authentic assessment Confidence Global citizenship student-staff partnership
Case study Treasure Island Pedagogies: Episode 15 - the one with Winnie-the-Pooh In Episode 15, our guests’ lightbulb moments included ways of facilitating learning through questioning, good learning design, our boat of treasure island pedagogies/props carries items including bottles of confidence, constructive alignment, De Bono’s thinking hats and characters from Winnie-the-Pooh. || Speakers: Dr Eli Saetnan, Professor Fiona Smart & Tim Neumann - 06 December 2021 | 51 minutes Case Study Group work & collaboration Blended and hybrid active learning Curriculum design Active learning Confidence Treasure Island Pedagogies Podcast Innovation Education Interdisciplinary identities questioning confidence teaching as facilitation constructive alignment ABC learning design conversational framework
Case study Treasure Island Pedagogies: Episode 16 - the one with the knots In Episode 16, in addition to lightbulb moments, treasure island pedagogies/props and luxury items, we talked about being responsive to our students’ needs, and going back to basics if need be, the pedagogy of kindness, the role of lectures and the importance of listening as part of the learning process. || Speakers: Dr Dawne Irving-Bell, Dr Gary Brown, Sue Beckingham & Dr Tania Dias Fonseca - 10 January 2022 | 53 minutes Case Study Assessment and feedback Accessibility and inclusive education Employability Active learning Authentic assessment Treasure Island Pedagogies Podcast Innovation Education Interdisciplinary kindness lecture active learning inclusive teaching authentic assessment
Case study Treasure Island Pedagogies: Episode 17 - the one with the Play-Doh In Episode 17, in addition to lightbulb moments, treasure island pedagogies/props and luxury items, our discussion covered lots of areas from design thinking, slow thinking, creativity, self-determined learning and sustainability. || Speakers: Allie Johns, Dr Emma Gillaspy, Dr Mikkel Godsk & Mossen Randeree - 14 February 2022 | 59 minutes Case Study Curriculum design Education for sustainable development Digital tools and technologies for education Active learning Digital fluency Global citizenship Treasure Island Pedagogies Podcast Innovation Education Interdisciplinary creativity learning design videos sustainability
DigiGuide Making Polling Tools a Safe Environment Although using technologies such as polling tools for synchronous interaction and active learning in the classroom can enhance the student learning experience, there are also considerations to be made for the rare occurrence of student misuse within these tools. This guide provides an overview of what to be aware of when using polling tools, specifically the institutionally supported tool Poll Everywhere. You will also learn about how moderation and profanity filters can be deployed, along with strategies to minimise misuse and an overview of institutional policies and guidance relating to misuse and misconduct. DigiGuide Academic integrity Digital tools and technologies for education Group work & collaboration Digital fluency Global citizenship Confidence Polling tools Poll Everywhere Moderation Profanity filters Misuse Misconduct Institutional Policies polleverywhere
Case study Treasure Island Pedagogies: Episode 18 - the one with the podcasts In Episode 18, in addition to lightbulb moments, treasure island pedagogies/props and luxury items, our discussion ranged from the importance of supporting students holistically, the value of blended learning, podcasts as versatile pedagogies, OERs, Self Organised Learning Environments (SOLE) and online engagement frameworks. || Speakers: Dr Alex Owen, Karen Ferreira-Meyers, Mary Jacob & Dr James Stanfield - 14 March 2022 | 39 Minutes Case Study Accessibility and inclusive education Education for sustainable development Peer assessment and learning Research-connected teaching Active learning Confidence Digital fluency Global citizenship Treasure Island Pedagogies Podcast Innovation Education Interdisciplinary self-organised learning environments connectivism inclusivity peer learning podcasts OERs
DigiGuide Originality Checking in Canvas Speedgrader In this short Digiguide you will be introduced to originality checking in Canvas’ Speedgrader interface with the Turnitin plugin. Suggestions will be made for how to use the tool in both Summative and Formative assessment situations. DigiGuide Academic integrity Digital fluency Assessment Confidence Academic Integrity
Case study Treasure Island Pedagogies: Episode 19 - the one with the treasure hunt In Episode 19, in addition to lightbulb moments, treasure island pedagogies/props and luxury items, our islands have included micro-learning, trauma-informed pedagogy, authentic learning, simulation, portfolio-based dissertations and the importance of creating social spaces for students to open the door fully to their learning potential. || Speakers: Dr Gemma Ahearne, Dr Treasa Kearney, Johnny Lee & Marcus Pedersen - 28 March 2022 | 46 Minutes Case Study Accessibility and inclusive education Group work & collaboration Digital tools and technologies for education Active learning Authentic assessment Confidence Digital fluency Treasure Island Pedagogies Podcast Innovation Education Interdisciplinary trauma-informed pedagogy micro learning simulation authentic learning social learning
DigiGuide Hybrid Active Learning Pathways The Hybrid Active Learning Pathways capture visually some potential learning designs as to how you might adapt your practice to new modes of delivery that enables flexibility for your students, defined for different digital scenarios: lectures, small group work, tutorials and lab work together. DigiGuide Accessibility and inclusive education Blended and hybrid active learning Digital tools and technologies for education Active learning Digital fluency hybrid active learning blended learning lectures tutorial small-group work lab work
DigiGuide Considerations for a HyFlex Teaching Approach "The hybrid flexible, or HyFlex, course format is an instructional approach that combines face-to-face (F2F) and online learning. Each class session and learning activity is offered in-person, synchronously online, and asynchronously online. Students can decide for each class or activity how to participate.” (© 2020 EDUCAUSE) DigiGuide Blended and hybrid active learning Digital tools and technologies for education Active learning Digital fluency hyflex hybrid teaching approach active learning
DigiGuide Introduction to Microsoft Sway Sway is a Microsoft Office 365 app that makes it easy for us to create and share your learning and teaching needs. DigiGuide
Case study Treasure Island Pedagogies: Episode 20 - the one with the kettle and the mug In Episode 20, in addition to lightbulb moments, treasure island pedagogies/props and luxury items, our islands have included adjusting our teaching to work-based learning, the importance of tea breaks in the staff room, getting students to use their curiosity to construct research problems, mental shortcuts for research projects to agile stationery and co-creating a shared dictionary for teaching. || Speakers: Dr Christopher Edmonds, Dr Elizabeth Hidson, Dr Gary Fisher & Pip McDonald - 23 May 2022 | 47 Minutes Case Study Blended and hybrid active learning Creating and using multimedia resources Digital tools and technologies for education Research-connected teaching Active learning Confidence Digital fluency Treasure Island Pedagogies Podcast Innovation Education Interdisciplinary curiosity creativity work-based learning informal learning blogs
DIY guide Designing Inclusive and Accessible Assessments Designing accessibly allows all students to engage with challenging, motivating, more personalised assessments. This guide explains how to create accessible assessments that minimise the need for bespoke reasonable adjustments, supporting an accessible assessment environment for all students, including students with disabilities (Equality Act, 2010). DIY guide Curriculum design Assessment and feedback Accessibility and inclusive education Authentic assessment Confidence Global citizenship Accessibility Assessment Curriculum design Inclusive
Case study Slivers of Silver: Use of Step-by-Step Videos to Enhance Student Understanding of Laboratory Practicals Dr Ian Copple a senior lecturer at the University of Liverpool, shares an insight of a strategy he's used to adapt his teaching in the face of the COVID-19 pandemic and how he thinks the continued use of this approach can help to enhance the student experience in years to come. He received a Learning and Teaching Fellowship in 2020 for this. Case Study Accessibility and inclusive education Digital tools and technologies for education Research-connected teaching Confidence Laboratory Practical Protocol Asynchronous Online
Case study Slivers of Silver: Significant Impact of the Use of Digital Scenarios for Learning Remotely Carol Duggan a student of Psychology from the University of Liverpool speaks about her experience of trying new digital spaces for learning during the Covid-19 pandemic. Case Study
Case study Slivers of Silver: Simulated Patient Cases as a Clinical Replacement Activity for Undergraduate Dental Students Jonathan Marsden from the School of Dentistry at the University of Liverpool, speaks on behalf of a team of people about the use of "simulated patient cases" as a clinical replacement activity for undergraduate dental students. The aims of the activity was to create a framework that would engage students in hybrid active learning to develop and apply their clinical skills in the absence of patient contact. Case Study Blended and hybrid active learning Digital tools and technologies for education Active learning Authentic assessment Confidence Digital fluency Student confidence simulation case-based learning e-portfolio reflection
Case study Slivers of Silver: Creating a Menu for Recorded Lectures in Hybrid Teaching Dr Naser Sedghi a lecturer at The University of Liverpool, explains his practice and method for teaching remotely during the Covid-19 pandemic. In particular his use of Storyline 360 to create a menu for the recorded lecture videos. Case Study Blended and hybrid active learning Creating and using multimedia resources Digital tools and technologies for education Active learning Digital fluency Asynchronous online teaching hybrid learning recorded lecture video menu authoring tools Storyline 360
Case study Slivers of Silver: Developing Students' Digital Fluency and Employability at Scale Through Authentic Assessment This video showcases how Gemma and Jennifer worked together to re-develop an employability assessment within an entire school compulsory module for second year life sciences students. This was during the pandemic when teaching was moved completely off campus and their aim was to develop students digital fluency and employability at scale in order to prepare students for a graduate labour market where commercial awareness is highly valued by employers and virtual recruitment is here to stay. Case Study Assessment and feedback Employability Digital tools and technologies for education Active learning Authentic assessment Confidence Digital fluency Video Interview Employability Life Sciences Authentic Assessment Commercial Awareness Curriculum
Case study Slivers of Silver: Bridging Staff-student Partnership Through Multimodal Assessment In this video, Dr Raheela Awais, lecturer at the School of Life Sciences at the University of Liverpool, shows a creative and engaging approach for students switching from traditional assessment to a multimodal assessment. Case Study Assessment and feedback Employability Creating and using multimedia resources Research-connected teaching Active learning Authentic assessment Digital fluency Multimodal assessment students as co-creators staff-student partnership digital fluency
Case study Slivers of Silver: Our experiences on a Year 3 Psychology module, PSYC344 Historically, interactive debates based on four current controversies in gerontology happened within lectures. Interactive element in lecture theatres was limited by the nature of the learning environment. As teaching was forced online, these debates were moved onto Zoom. Used breakout rooms with small groups of students to debate the topics and brought back into main room for discursive plenary. Debates worked much better on zoom and module evaluation feedback indicates that new debate format is highlight of the module for students enrolled. Case Study Group work & collaboration Blended and hybrid active learning Digital tools and technologies for education Research-connected teaching Active learning Authentic assessment Confidence Digital fluency Debates Padlet Zoom Flipped learning Group work
Case study Peer evaluation of groupwork with Canvas and Buddycheck Buddycheck is a peer evaluation tool used to help students to feedback and reflect upon the contribution of themselves and their peers towards groupwork tasks. This can be used to make assessment of groupwork fairer through increased accountability and peer-moderation of grades. It can also be used formatively as a prompt for reflection and source of feedback leading to development of teamwork skills. This video will provide a demonstration of the use of Buddycheck in the context of a Canvas module, and would be helpful for anyone who is contemplating assessing any output from a piece of groupwork. Case Study Group work & collaboration Peer assessment and learning Assessment and feedback Active learning Authentic assessment Confidence Global citizenship peer evaluation teamwork assessment group work peer review feedback transferrable skills canvas employability digital education
Case study Treasure Island Pedagogies: Episode 21 - the one with the clown In Episode 21, in addition to lightbulb moments, treasure island pedagogies/props and luxury items, our islands included student-organised conferences, starting learning NOT at the start, getting students to practise assessment of exemplars, authentic learning, branching scenarios, discussion around in-class polling and the importance of having fun whilst learning. || Speakers: Rachel Crookes, Dr Stephany Veuger, Dr. Gustavo Espinoza-Ramos & Matthew Tickle - 27 June 2022 | 46 Minutes Case Study Assessment and feedback Peer assessment and learning Digital tools and technologies for education Active learning Authentic assessment Confidence Digital fluency Treasure Island Pedagogies Podcast Innovation Education Interdisciplinary peer assessment game-based learning branching project-based learning students as partners student-led conferences in-class polling MCQs
On demand An Introduction to Digital Tools for Education This course will help you reflect on the role various forms of digital education tools can play in the design and delivery of teaching and learning and how you can engage these tools in your own practice. You will become skilled in some of the digital education tools used in higher education, as well as understand how to use the tools whilst being mindful of appropriate pedagogical approaches and processes. On Demand Blended and hybrid active learning Curriculum design Active learning Digital fluency Confidence Authentic assessment digital tools active learning canvas pebblepad group-work canvas studio asynchronous synchronous online teaching padlet poll everywhere miro quizzes assessment five stage mode conversational framework
On demand An Introduction to Canvas Studio Introduction to Canvas Studio explores the tools and functions of the Canvas Studio multimedia platform. Within Studio, users can record, host, edit and share multimedia content, as well as integrate automatically generated captions, quizzes, and multimedia analytics. Throughout this course, we provide general guidance on the creation of digital content in the form of guides, video walkthroughs and signposting to further resources. On Demand Blended and hybrid active learning Digital tools and technologies for education Creating and using multimedia resources Digital fluency Active learning canvas studio video recording multimedia recording lectures
On demand Education for Sustainable Development This course will help you explore the core concepts and practices that underpin Education for Sustainable Development (ESD) - a key university and higher education sector project to enhance our students abilities to engage with complex real-world sustainable development problems. Resources, practice examples and activities have been divided into two sections for staff that are either new to ESD, or for staff that currently include sustainability in their teaching. Links to additional ESD support resources (toolkits, staff networks, workshops, student resources) are provided. On Demand Employability Education for sustainable development Authentic assessment Global citizenship education for sustainable development authentic assessment global citizenship
DigiGuide Guidance for inclusive and accessible synchronous presentations using Zoom and/or Microsoft Teams We all have a legal and moral responsibility under the Equality Act 2010 to ensure that documents, leaflets and electronic resources are provided in a format which is accessible for disabled people to read and use including, for example, those with a visual impairment, hearing impairment and dyslexia. DigiGuide Digital tools and technologies for education Accessibility and inclusive education Blended and hybrid active learning Digital fluency Active learning inclusive accessible synchronous online microsoft teams zoom isual impairment hearing dyslexia colour accessibility inclusivity