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Dr Rasmus Ibsen-Jensen

Research outputs

Selected research outputs

  1. Algorithms for Algebraic Path Properties in Concurrent Systems of Constant Treewidth Components (Journal article - 2018)
  2. The Big Match with a Clock and a Bit of Memory (Conference Paper - 2018)
  3. Algorithms for Algebraic Path Properties in Concurrent Systems of Constant Treewidth Components (Conference Paper - 2016)
  4. The value 1 problem under finite-memory strategies for concurrent mean-payoff games (Conference Paper - 2015)
  5. Computational complexity of ecological and evolutionary spatial dynamics (Journal article - 2015)
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2026

2025

2024

2023

Games on Graphs.

Fijalkow, N., Bertrand, N., Bouyer-Decitre, P., Brenguier, R., Carayol, A., Fearnley, J., . . . Skomra, M. (2023). Games on Graphs.. CoRR, abs/2305.10546.

Journal article

2022

Complexity of Spatial Games

Chatterjee, K., Ibsen-Jensen, R., Jecker, I., & Svoboda, J. (2022). Complexity of Spatial Games. In Leibniz International Proceedings in Informatics, LIPIcs Vol. 250. doi:10.4230/LIPIcs.FSTTCS.2022.11

DOI
10.4230/LIPIcs.FSTTCS.2022.11
Conference Paper

2021

2020

One-Clock Priced Timed Games are PSPACE-hard

Fearnley, J., Ibsen-Jensen, R., & Savani, R. (2020). One-Clock Priced Timed Games are PSPACE-hard. LICS '20: Proceedings of the 35th Annual ACM/IEEE Symposium on Logic in Computer Science. Retrieved from http://arxiv.org/abs/2001.04458v2

Journal article

All-Pay Bidding Games on Graphs

Avni, G., Ibsen-Jensen, R., & Tkadlec, J. (2020). All-Pay Bidding Games on Graphs. THIRTY-FOURTH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE, THE THIRTY-SECOND INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE CONFERENCE AND THE TENTH AAAI SYMPOSIUM ON EDUCATIONAL ADVANCES IN ARTIFICIAL INTELLIGENCE, 34, 1798-1805. Retrieved from https://www.webofscience.com/

Journal article

All-Pay Bidding Games on Graphs.

Avni, G., Ibsen-Jensen, R., & Tkadlec, J. (2020). All-Pay Bidding Games on Graphs.. In AAAI (pp. 1798-1805). AAAI Press. Retrieved from https://ojs.aaai.org/index.php/AAAI/issue/view/249

Conference Paper

One-Clock Priced Timed Games are PSPACE-hard.

Fearnley, J., Ibsen-Jensen, R., & Savani, R. (2020). One-Clock Priced Timed Games are PSPACE-hard.. In H. Hermanns, L. Zhang, N. Kobayashi, & D. Miller (Eds.), LICS (pp. 397-409). ACM. Retrieved from https://doi.org/10.1145/3373718

Conference Paper

Optimal and Perfectly Parallel Algorithms for On-demand Data-Flow Analysis.

Chatterjee, K., Goharshady, A. K., Ibsen-Jensen, R., & Pavlogiannis, A. (2020). Optimal and Perfectly Parallel Algorithms for On-demand Data-Flow Analysis.. In P. Müller (Ed.), ESOP Vol. 12075 (pp. 112-140). Springer. Retrieved from https://doi.org/10.1007/978-3-030-44914-8

Conference Paper

2019

Bidding Games on Markov Decision Processes

Avni, G., Henzinger, T. A., Ibsen-Jensen, R., & Novotný, P. (2019). Bidding Games on Markov Decision Processes. In Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics Vol. 11674 LNCS (pp. 1-12). doi:10.1007/978-3-030-30806-3_1

DOI
10.1007/978-3-030-30806-3_1
Conference Paper

2018

Infinite-Duration Poorman-Bidding Games.

Avni, G., Henzinger, T. A., & Ibsen-Jensen, R. (2018). Infinite-Duration Poorman-Bidding Games.. In G. Christodoulou, & T. Harks (Eds.), WINE Vol. 11316 (pp. 21-36). Springer. Retrieved from https://doi.org/10.1007/978-3-030-04612-5

Conference Paper

2017

Faster Monte-Carlo Algorithms for Fixation Probability of the Moran Process on Undirected Graphs

DOI
10.48550/arxiv.1706.06931
Preprint

A short proof of correctness of the quasi-polynomial time algorithm for parity games

DOI
10.48550/arxiv.1702.01953
Preprint

2016

Algorithms for Algebraic Path Properties in Concurrent Systems of Constant Treewidth Components

Chatterjee, K., Goharshady, A. K., Ibsen-Jensen, R., & Pavlogiannis, A. (2016). Algorithms for Algebraic Path Properties in Concurrent Systems of Constant Treewidth Components. In ACM SIGPLAN NOTICES Vol. 51 (pp. 733-747). doi:10.1145/2914770.2837624

DOI
10.1145/2914770.2837624
Conference Paper

Algorithms for algebraic path properties in concurrent systems of constant treewidth components

Chatterjee, K., Goharshady, A. K., Ibsen-Jensen, R., & Pavlogiannis, A. (2016). Algorithms for algebraic path properties in concurrent systems of constant treewidth components. In Proceedings of the 43rd Annual ACM SIGPLAN-SIGACT Symposium on Principles of Programming Languages (pp. 733-747). Association for Computing Machinery (ACM). doi:10.1145/2837614.2837624

DOI
10.1145/2837614.2837624
Conference Paper

Robust draws in balanced knockout tournaments

Chatterjee, K., Ibsen-Jensen, R., & Tkadlec, J. (2016). Robust draws in balanced knockout tournaments. In Ijcai International Joint Conference on Artificial Intelligence Vol. 2016-January (pp. 172-179).

Conference Paper

2015

Algorithms for Algebraic Path Properties in Concurrent Systems of Constant Treewidth Components

DOI
10.48550/arxiv.1510.07565
Preprint

Qualitative analysis of concurrent mean-payoff games

Chatterjee, K., & Ibsen-Jensen, R. (2015). Qualitative analysis of concurrent mean-payoff games. INFORMATION AND COMPUTATION, 242, 2-24. doi:10.1016/j.ic.2015.03.009

DOI
10.1016/j.ic.2015.03.009
Journal article

Strategy Complexity of Concurrent Stochastic Games with Safety and Reachability Objectives

DOI
10.48550/arxiv.1506.02434
Preprint

Faster Algorithms for Algebraic Path Properties in Recursive State Machines with Constant Treewidth

Chatterjee, K., Ibsen-Jensen, R., Pavlogiannis, A., & Goyal, P. (2015). Faster Algorithms for Algebraic Path Properties in Recursive State Machines with Constant Treewidth. ACM SIGPLAN Notices, 50(1), 97-109. doi:10.1145/2775051.2676979

DOI
10.1145/2775051.2676979
Journal article

Edit Distance for Pushdown Automata

Chatterjee, K., Henzinger, T. A., Ibsen-Jensen, R., & Otop, J. (2015). Edit Distance for Pushdown Automata. In Automata, Languages, and Programming (Vol. 9135, pp. 121-133). Springer Nature. doi:10.1007/978-3-662-47666-6_10

DOI
10.1007/978-3-662-47666-6_10
Chapter

Edit distance for pushdown automata

Chatterjee, K., Henzinger, T. A., Ibsen-Jensen, R., & Otop, J. (2015). Edit Distance for Pushdown Automata. Automata, Languages, and Programming, 9135, 121-133. doi:10.1007/978-3-662-47666-6_10

DOI
10.23638/LMCS-13(3:23)2017
Journal article

2014

The complexity of interior point methods for solving discounted turn-based stochastic games

DOI
10.48550/arxiv.1304.1888
Preprint

The Value 1 Problem Under Finite-memory Strategies for Concurrent Mean-payoff Games

DOI
10.48550/arxiv.1409.6690
Preprint

Edit distance for timed automata

Chatterjee, K., Ibsen-Jensen, R., & Majumdar, R. (2014). Edit distance for timed automata. In Hscc 2014 Proceedings of the 17th International Conference on Hybrid Systems Computation and Control Part of Cps Week (pp. 303-312). doi:10.1145/2562059.2562141

DOI
10.1145/2562059.2562141
Conference Paper

Faster Algorithms for Algebraic Path Properties in RSMs with Constant Treewidth.

Chatterjee, K., Ibsen-Jensen, R., Pavlogiannis, A., & Goyal, P. (2014). Faster Algorithms for Algebraic Path Properties in RSMs with Constant Treewidth.. CoRR, abs/1410.7724.

Journal article

Generalized Risk-Aversion in Stochastic Multi-Armed Bandits.

Zimin, A., Ibsen-Jensen, R., & Chatterjee, K. (2014). Generalized Risk-Aversion in Stochastic Multi-Armed Bandits.. CoRR, abs/1405.0833.

Journal article

The Complexity of Ergodic Mean-payoff Games

Chatterjee, K., & Ibsen-Jensen, R. (2014). The Complexity of Ergodic Mean-payoff Games. In AUTOMATA, LANGUAGES, AND PROGRAMMING (ICALP 2014), PT II Vol. 8573 (pp. 122-133). Retrieved from https://www.webofscience.com/

Conference Paper

The Complexity of Ergodic Mean-payoff Games.

Chatterjee, K., & Ibsen-Jensen, R. (2014). The Complexity of Ergodic Mean-payoff Games.. CoRR, abs/1404.5734.

Journal article

The Complexity of Solving Reachability Games Using Value and Strategy Iteration

Hansen, K. A., Ibsen-Jensen, R., & Miltersen, P. B. (2014). The Complexity of Solving Reachability Games Using Value and Strategy Iteration. THEORY OF COMPUTING SYSTEMS, 55(2), 380-403. doi:10.1007/s00224-013-9524-6

DOI
10.1007/s00224-013-9524-6
Journal article

2013

Patience of matrix games

Hansen, K. A., Ibsen-Jensen, R., Podolskii, V. V., & Tsigaridas, E. (2013). Patience of matrix games. Discrete Applied Mathematics, 161(16-17), 2440-2459. doi:10.1016/j.dam.2013.05.008

DOI
10.1016/j.dam.2013.05.008
Journal article

A faster algorithm for solving one-clock priced timed games

Hansen, T. D., Ibsen-Jensen, R., & Miltersen, P. B. (2013). A faster algorithm for solving one-clock priced timed games. In Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics Vol. 8052 LNCS (pp. 531-545). doi:10.1007/978-3-642-40184-8_37

DOI
10.1007/978-3-642-40184-8_37
Conference Paper

The complexity of interior point methods for solving discounted turn-based stochastic games

Hansen, T. D., & Ibsen-Jensen, R. (2013). The complexity of interior point methods for solving discounted turn-based stochastic games. In Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics Vol. 7921 LNCS (pp. 252-262). doi:10.1007/978-3-642-39053-1_29

DOI
10.1007/978-3-642-39053-1_29
Conference Paper

Strategy complexity of finite-horizon markov decision processes and simple stochastic games

Chatterjee, K., & Ibsen-Jensen, R. (2013). Strategy complexity of finite-horizon markov decision processes and simple stochastic games. In Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics Vol. 7721 LNCS (pp. 106-117). doi:10.1007/978-3-642-36046-6_11

DOI
10.1007/978-3-642-36046-6_11
Conference Paper

2012

Solving Simple Stochastic Games with Few Coin Toss Positions

Ibsen-Jensen, R., & Miltersen, P. B. (2012). Solving Simple Stochastic Games with Few Coin Toss Positions. In ALGORITHMS - ESA 2012 Vol. 7501 (pp. 636-647). Retrieved from https://www.webofscience.com/

Conference Paper

Strategy complexity of finite-horizon Markov decision processes and simple stochastic games

DOI
10.48550/arxiv.1209.3617
Preprint

2011

The complexity of solving reachability games using value and strategy iteration

Hansen, K. A., Ibsen-Jensen, R., & Miltersen, P. B. (2011). The complexity of solving reachability games using value and strategy iteration. In Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics Vol. 6651 LNCS (pp. 77-90). doi:10.1007/978-3-642-20712-9_7

DOI
10.1007/978-3-642-20712-9_7
Conference Paper