"gaming" blog posts
Posted on: 15 August 2016 | Category: Data and the Digital
“Truth or Dare but without the Truth.” This scary tagline sums up Nerve, a social media game that drives the film of the same name. We follow 17-year-old Vee’s immersion in the game, where “players” earn money for completing dares to kiss strangers or shoplift $4,000 dresses. As you’d expect, the dares quickly escalate with the vicarious demands of the “watchers” (gamers who pay for the privilege of watching rather than taking part) – riding a motorcycle blindfolded at 60mph, for example. What emerges is a series of somewhat trite, but nonetheless pertinent, observations on social media and the politics of celebrity and voyeurism.