Module Details |
The information contained in this module specification was correct at the time of publication but may be subject to change, either during the session because of unforeseen circumstances, or following review of the module at the end of the session. Queries about the module should be directed to the member of staff with responsibility for the module. |
Title | PRINCIPLES OF COMPUTER GAMES DESIGN AND IMPLEMENTATION | ||
Code | COMP222 | ||
Coordinator |
Prof B Konev Computer Science Boris.Konev@liverpool.ac.uk |
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Year | CATS Level | Semester | CATS Value |
Session 2016-17 | Level 5 FHEQ | Second Semester | 15 |
Aims |
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Learning Outcomes |
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Have an understanding of different design issues related to computer games development: game structure, game engine, physics engine;
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Have an appreciation of the fundamental concepts associated with game development: game physics, game artificial intelligence, content generation; |
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Have the ability to implement a simple game using an existing game engine. |
Syllabus |
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1 |
Computer Game Architecture Introduction (2 lectures)
Game Structure basics (1 lecture) Game engines (4 lectures)
Game Physics 3D Maths (2 lectures) Collision detection and collision response (3 lectures) Tracking and shooting (1 lecture) Spatial data structures (2 lectures)
Physics engines (1 lecture) Game Artificial Intelligence Decision making (3 lectures)
Game agents (6 lectures)
Navigation and pathfinding (2 lectures) Artificial stupidity Content generation Levels, Mazes, Quests (2 lectures) |
Teaching and Learning Strategies |
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Lecture - |
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Laboratory Work - |
Teaching Schedule |
Lectures | Seminars | Tutorials | Lab Practicals | Fieldwork Placement | Other | TOTAL | |
Study Hours |
30 |
10 |
40 | ||||
Timetable (if known) | |||||||
Private Study | 110 | ||||||
TOTAL HOURS | 150 |
Assessment |
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EXAM | Duration | Timing (Semester) |
% of final mark |
Resit/resubmission opportunity |
Penalty for late submission |
Notes |
Unseen Written Exam | 120 | Semester 2 | 80 | Yes | Standard UoL penalty applies | Written Exam Notes (applying to all assessments) 2 (sets of) assessment tasks. This work is not marked anonymously. Written examination Resit exam will replace failed CA components, the Learning Outcomes will be covered in the resit exam. |
CONTINUOUS | Duration | Timing (Semester) |
% of final mark |
Resit/resubmission opportunity |
Penalty for late submission |
Notes |
Coursework | 24 hours for all CAs | 2nd semester | 10 | Yes | Standard UoL penalty applies | Assessment 1 |
Coursework | 24 hours for all CAs | 2nd semester | 10 | Yes | Standard UoL penalty applies | Assessment 2 |
Recommended Texts |
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Reading lists are managed at readinglists.liverpool.ac.uk. Click here to access the reading lists for this module. Explanation of Reading List: |