Module Details |
The information contained in this module specification was correct at the time of publication but may be subject to change, either during the session because of unforeseen circumstances, or following review of the module at the end of the session. Queries about the module should be directed to the member of staff with responsibility for the module. |
Title | APP DEVELOPMENT | ||
Code | COMP228 | ||
Coordinator |
Mr P Jimmieson Computer Science Phil@liverpool.ac.uk |
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Year | CATS Level | Semester | CATS Value |
Session 2019-20 | Level 5 FHEQ | First Semester | 15 |
Aims |
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To provide guidelines, design principles and experience in developing applications for small, mobile devices, including an appreciation of context and location aware services. To develop an appreciation of interaction modalities with small, mobile devices through the implementation of simple applications and use cases. To be aware of current developments of mobile interface technologies. |
Learning Outcomes |
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(LO1) At the end of the module, the student will have a working understanding of the characteristics and limitations of mobile hardware devices including their user-interface modalities. |
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(LO2) The ability to develop applications that are mobile-device specific and demonstrate current practice in mobile computing contexts. |
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(LO3) A comprehension and appreciation of the design and development of context-aware solutions for mobile devices. |
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(S1) Problem solving skills |
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(S2) Numeracy |
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(S3) Commercial awareness |
Syllabus |
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Introduction to App Development (1 lecture) Swift programming (6 lectures) - Basics, Types, Memory management, App Lifecycle, MVC, threads, frameworks. iOS fundamentals (2 lectures) - Views, view controllers, segues, transitions. App Design (3 lectures) - HCI, Storyboards, protoyping, user-testing, cross-platform development. Data persistence and Core Data (2 lectures) - iOS file system, Property lists, JSON, XML, Core Data. Web services and external data sources (1 lecture) - Web APIs, JSON, XML, mobile-first. Multimedia (1 lecture) - images, vdeo and audio. Context and Sensors (2 lectures) - spatial awareness, context, Augmented Reality. Emerging technologies / Internet of Things (2 lectures) |
Teaching and Learning Strategies |
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Teaching Method 1 - Lecture Teaching Method 2 - Laboratory Work |
Teaching Schedule |
Lectures | Seminars | Tutorials | Lab Practicals | Fieldwork Placement | Other | TOTAL | |
Study Hours |
20 |
20 |
40 | ||||
Timetable (if known) | |||||||
Private Study | 110 | ||||||
TOTAL HOURS | 150 |
Assessment |
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EXAM | Duration | Timing (Semester) |
% of final mark |
Resit/resubmission opportunity |
Penalty for late submission |
Notes |
Exam There is a resit opportunity. Standard UoL penalty applies for late submission. This is an anonymous assessment. Assessment Schedule (When) :Semester 2 | 150 minutes. | 60 | ||||
CONTINUOUS | Duration | Timing (Semester) |
% of final mark |
Resit/resubmission opportunity |
Penalty for late submission |
Notes |
Portfolio of lab work There is a resit opportunity. Standard UoL penalty applies for late submission. This is not an anonymous assessment. Assessment Schedule (When) :Semester 2 | 20 minutes. | 10 | ||||
Basic app development task There is a resit opportunity. Standard UoL penalty applies for late submission. This is not an anonymous assessment. Assessment Schedule (When) :Semester 2 | 10 minutes. | 15 | ||||
Advanced app development task. There is a resit opportunity. Standard UoL penalty applies for late submission. This is not an anonymous assessment. Assessment Schedule (When) :Semester 2 | 10 minutes. | 15 |
Recommended Texts |
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Reading lists are managed at readinglists.liverpool.ac.uk. Click here to access the reading lists for this module. |