This interdisciplinary programme is one of the first of its kind in the Russell Group, combining modules from Computer Science and the School of the Arts to deliver a holistic grounding in how games are made, why they’re made, and what they tell us about the world.
Combine with another subject
Game Design can also be studied as a 25% or 50% component (Game Design Studies) through the University’s Combined Degrees scheme. It can be studied in the following combinations:
|25% - Game Design Studies as a Minor Subject||UCAS code|
|Communication and Media with Game Design Studies||I611|
|English with Game Design Studies||I612|
|Music with Game Design Studies||I615|
|Music Technology with Game Design Studies||I616|
|Philosophy with Game Design Studies||I617|
|Popular Music with Game Design Studies||I618|
|50% - Game Design Studies as a Joint Subject||UCAS code|
|Communication and Media and Game Design Studies||I619|
|English and Game Design Studies||I620|
|English Language and Game Design Studies||I621|
|English Literature and Game Design Studies||I622|
|Music and Game Design Studies||I623|
|Music Technology and Game Design Studies||I624|
|Philosophy and Game Design Studies||I625|
|Popular Music and Game Design Studies||I626|
The School of the Arts offers facilities to support both the theoretical and technical study of game design. These facilities include:
- A games research lab – a dedicated space for students to research video games, featuring several platforms (e.g. Playstation 4 with PSVR, Playstation 3, Xbox One, Xbox 360, Nintendo Wii), an Alienware Gaming PC, two Mac Workstations, and a diverse library of titles.
- iMac suites – the workstations in these suites have a range of game-related software, including Unity (game engine), FMOD (middleware for game sound and music), and Blender (modelling and animation).
- The Electronic Music Research Studio – a fully sound-proofed and treated studio for surround sound mixing, electronic music composition and sound design research.
Digital games represent one of the fastest growing forms of entertainment media. Consequently, there is a growing need for many jobs that are not only in the games industry, but in surrounding industries as well. This programme develops a wide range of skills that prepare students for employment at various entry points in the job market, including content creation, publishing, journalism, and marketing.Dr Paul Turowski, Subject Component Leader
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