Game Design Studies

New: BA Game Design

The School of the Arts at the University of Liverpool now offers an undergraduate programme in Game Design – a distinctive provision in the study of interactive audiovisual media, which combines coding, creativity, and critical theory

This interdisciplinary programme is one of the first of its kind in the Russell Group, combining modules from Computer Science and the School of the Arts to deliver a holistic grounding in how games are made, why they’re made, and what they tell us about the world.

Combine with another subject

Game Design can also be studied as a 25% or 50% component (Game Design Studies) through the University’s Combined Degrees scheme. It can be studied in the following combinations:

25% - Game Design Studies as a Minor SubjectUCAS code
Communication and Media with Game Design Studies I611
English with Game Design Studies I612
English Language with Game Design Studies I613
English Literature with Game Design Studies I614
Music with Game Design Studies I615
Music Technology with Game Design Studies I616
Philosophy with Game Design Studies I617
Popular Music with Game Design Studies I618

 

50% - Game Design Studies as a Joint SubjectUCAS code
 Communication and Media and Game Design Studies  I619
 English and Game Design Studies  I620
 English Language and Game Design Studies  I621
 English Literature and Game Design Studies  I622
 Music and Game Design Studies  I623
Music Technology and Game Design Studies   I624
 Philosophy and Game Design Studies  I625
 Popular Music and Game Design Studies  I626

Facilities

The School of the Arts offers facilities to support both the theoretical and technical study of game design. These facilities include:

  • A games research lab – a dedicated space for students to research video games, featuring several platforms (e.g. Playstation 4 with PSVR, Playstation 3, Xbox One, Xbox 360, Nintendo Wii), an Alienware Gaming PC, two Mac Workstations, and a diverse library of titles.
  • iMac suites – the workstations in these suites have a range of game-related software, including Unity (game engine), FMOD (middleware for game sound and music), and Blender (modelling and animation).
  • The Electronic Music Research Studio – a fully sound-proofed and treated studio for surround sound mixing, electronic music composition and sound design research.
Dr Paul Turowski

Digital games represent one of the fastest growing forms of entertainment media. Consequently, there is a growing need for many jobs that are not only in the games industry, but in surrounding industries as well. This programme develops a wide range of skills that prepare students for employment at various entry points in the job market, including content creation, publishing, journalism, and marketing.

Dr Paul Turowski, Subject Component Leader

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