This interdisciplinary programme is one of the first of its kind in the Russell Group, combining modules from Computer Science and the School of the Arts to deliver a holistic grounding in how games are made, why they’re made, and what they tell us about the world.
Combine with another subject
Game Design can also be studied as a 25% or 50% component (Game Design Studies) through the University’s Combined Degrees scheme. It can be studied in the following combinations:
25% - Game Design Studies as a Minor Subject | UCAS code |
---|---|
Communication and Media with Game Design Studies | I611 |
English with Game Design Studies | I612 |
Music with Game Design Studies | I615 |
Music Technology with Game Design Studies | I616 |
Philosophy with Game Design Studies | I617 |
Popular Music with Game Design Studies | I618 |
50% - Game Design Studies as a Joint Subject | UCAS code |
---|---|
Communication and Media and Game Design Studies | I619 |
English and Game Design Studies | I620 |
English Language and Game Design Studies | I621 |
English Literature and Game Design Studies | I622 |
Music and Game Design Studies | I623 |
Music Technology and Game Design Studies | I624 |
Philosophy and Game Design Studies | I625 |
Popular Music and Game Design Studies | I626 |
Facilities
The School of the Arts offers facilities to support both the theoretical and technical study of game design. These facilities include:
- A games research lab – a dedicated space for students to research video games, featuring several platforms (e.g. Playstation 4 with PSVR, Playstation 3, Xbox One, Xbox 360, Nintendo Wii), an Alienware Gaming PC, two Mac Workstations, and a diverse library of titles.
- iMac suites – the workstations in these suites have a range of game-related software, including Unity (game engine), FMOD (middleware for game sound and music), and Blender (modelling and animation).
- The Electronic Music Research Studio – a fully sound-proofed and treated studio for surround sound mixing, electronic music composition and sound design research.

Digital games represent one of the fastest growing forms of entertainment media. Consequently, there is a growing need for many jobs that are not only in the games industry, but in surrounding industries as well. This programme develops a wide range of skills that prepare students for employment at various entry points in the job market, including content creation, publishing, journalism, and marketing.
Dr Paul Turowski, Subject Component Leader
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